In my previous post, I mentioned moving barriers in the maze. I had already made special blocks with holes in them that the barriers moved through, and now I have completed the barriers themselves. Here’s what they look like:

gridblast_07_small.png

I have put three sets of barriers in the level. Each set moves at a fixed time interval. The barriers block everything: the player, the enemies and all projectiles. However, if the player or an enemy is caught between them when they close, it’s kaboom! And don’t think this is an easy way to clean up enemies, because first, it doesn’t happen that often that they get crushed between barriers, and second you don’t get any points for them!