Design templates
Planning game projects, even small ones, can be more difficult than you would think. So far, I just wrote stuff down in a notebook, but for my next project I have made a few forms to help me getting my stuff organized. They are basically fill-in forms to plan and track different parts of the development process. The templates can be downloaded from the Tools page.
The package is a work in progress, so new templates will be added regularly. So far, I have made following forms:
- A resource and code object planner. You write down a list of 3D objects, sprites, sound effects and code classes you plan to put in the next step of your project. Next to each line is a checkbox that you can check when a part is finished.
- A bug tracker. This form can be used to list any bugs you discover, along with when you found it and when you solved it, and a checkbox to indicate it has been solved.
- A source file tracker. Can be used to keep track of wich classes are kept in wich source files, and wich files link to each other.
The layout of the templates is based on Douglas Johnston’s DIY Planner, a gigantic collection of planners and schedulers to organize your life.
My own templates are released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license, like the DIY Planner OpenOffice Widget Kit.

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