Videogame Biscuit

All about amateur game development

Entries for July, 2007

Gridblaster progress 07-18

Had a minor setback two days ago. My computer didn’t boot up anymore after a failed attempt at installing Windows Service Pack 2 and there was no way I could restore it. I couldn’t get into Windows and system restore from the command line didn’t seem to work. I had no choice but to do […]

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Where to get ideas

In my case, most of the ideas just pop in my head at the most unpredictable moments. Since I tend to forget them too fast, I always carry a small notepad and a pen with me. It has happened that I was walking down the street and suddenly took out my notebook and started writing something down! I try to write down every possible idea, even if I think it’s junk. Chances are it turns out to be useful after all.

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Gridblaster progress 07-14

I’ve completed the background tiles for the new level. Here’s the result:

I think the result looks quite good, and this was my first attempt! For the first level, I had to restart three times before I came up with something I actually liked.

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Dev.Mag

While not exactly a book, I think this is definitely worth putting in this category. Dev.Mag is an online game development magazine. It’s based in South Africa and launched in 2005. All issues can be downloaded for free on the website; free subscription by email is also available.

The magazine covers a wide range of topics, […]

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Gridblaster progress 08-07

With the first level finished, I did some work on the second level this week. I had to think of what I was gonna put in it first, that’s why it took a few days. I also decided to change the maze blocks a bit, so all levels won’t look the same. I changed the […]

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