Visually there isn’t that much progress. Still the background image, the lander and the rocket flame. New are the landing platform (wich might be replaced later, since I’m not too excited about it) and the hud (heads up display). This display is essential for guiding the lander to the landing platform, since it displays the approach conditions. The horizontal and vertical speed need to be within specific limits, as well as the angle of the lander. If any of these parameters is out of bounds, the lander will crash. It also displays your fuel. That’s right, you don’t have an infinite amount of fuel, so you better not mess around too much!

wasabi_defense_02_small.png

What is planned for the next step? A launchpad for the fighter, the fighter itself, gamepad support, the first stage of the menu system and trying to set the game to fullscreen mode, including detecting and setting the resolution and aspect ratio.