I did some behind-the-scenes work on Wasabi Defense. This includes stuff like: starting the game from a menu, handling lander crashes and landings, expanding the base, initializing the hovergun weapon, counting lives and resetting the game when the player is out of lives. And to avoid having to create it all when the game is finished, I already started on the main menu. I only added the two buttons that I need right now: Start Game and Exit. I’m gonna add the other items when I need them. Here’s what the menu looks like:

wasabi_defense_05_small.png

The next step is designing other buildings for the base, enemies and other weapons for the player. Stay tuned for more updates and screenshots!