Okay, things aren’t going as smoothly as I wanted them to go. The main problem is POV-Ray. I’m using this tool, together with Moray, for creating most of my sprites. I have tried Blender a few times but it’s difficult as hell, and simply overkill for creating pre-rendered sprites. POV-Ray doesn’t work as good as it should on Vista. Rendering static sprites works fine, but animation sequences make the program crash. Only choice I had was rendering each frame manually, wich took me quite long. I don’t think I’ll be using pre-rendered sprites in my next project and just go back to vector graphics.
Anyway, I managed to get the first enemy sprite up and running. It’s a static screenshot, so you don’t see the animation, but the lower part of the ship rotates. Looks fine so far, but I still think it needs some tweaking. The ship will drop fireballs that form between the two spikes that protrude from the bottom.

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