Videogame Biscuit

All about amateur game development

Entries for February, 2008

Lots and lots of Inkscape tutorials

For creating vector drawings, Inkscape is an excellent, free application. The Inkscape tutorials blog hosts lots of excellent tutorials on how to draw and create all sorts of great effects. It has tutorials about text effects, drawing shapes and 3D objects. And if you have a tutorial you would like to share with the rest […]

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Naming conventions

Without proper formatting and decent naming conventions, programming code can become incredibly confusing. And, of course, this is starting to happen to me all over again. A particularly annoying problem in Torque occurs when you use the same name for several things. It has happened a few times before that I used the same same […]

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Wasabi Defense update 07-02

Despite all the trying-to-find-a-better-wordpress-theme crap the last few days, I have managed to do some more work on Wasabi Defense! And I have done quite a bit of work. Here’s the result:

As you probably see, there are a few new things. First of all, the new base element. It’s a drilling platform, wich drills for […]

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Site overhaul, update

For now, I’m gonna keep this theme. I have been searching for a good one for a few days now and I’m amazed about the flood of Wordpress themes that plain and simply suck like hell. What I simply don’t understand is why the hell 99% of all themes don’t show the category hierarchy. For […]

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