Got plenty of time to work on Wasabi Defense today, so here I am again with another update and a screenshot! I have given the player a new weapon and created a new enemy. Here’s what they look like:

wasabi_defense_22_small.jpg

First of all, the player’s new weapon. It’s another rocket launcher, but this one holds 14 rockets instead of 8. Also, the rockets fly faster so it’s a lot harder for enemies to avoid them. In the screenshot a few rockets have already been fired.
The new enemy fires green laser beams. It flies around like the first laser-firing enemy I created, but this one is a lot faster. The previous one slowly stopped before firing, but this one comes to a stop very quickly, so you don’t have much time before he shoots! Not yet finished are the shield spheres this enemy will have. Seven small spheres will circle around it to protect it from your fire. To hit it with plasma balls, you’ll have to take out the shield spheres first or shoot between them. Hitting with rockets will be almost impossible while the spheres are still active. But that’s for the next update!