As promised last saturday, here come the cannons! The player has three different cannon setups at his disposal. You start the game with a single barrel, single shot cannon. It holds ten rounds and after that, it takes 3 seconds to reload (this may be altered before the game is finished). All cannons have infinite ammo.

The first upgrade adds a small but powerfull blaster cannon. This is also a single shot cannon, but it’s a lot more powerfull than the main cannon. It also fires and reloads a lot slower. Because of its heavy punch it’s perfect for shooting larger enemies.
The final upgrade replaces the single barrel cannon with a triple barrel autocannon. This fires five round bursts and holds fourty rounds (enough for eight bursts). Because of the rapid fire, this is a perfect weapon for taking on fast moving enemies. The blaster will also still be available on this weapon.

So that’s it for the cannons. I already started working on the rocket launcher, wich I’ll probably finish next week. When all weapons work properly, I’ll make a video to demonstrate the firepower.