Video Game Biscuit is about game development. I will discuss the games I’m working on, explain techniques I use for creating game content and review game development tools and books. I will also publish all finished games here.
I develop games all by myself, so you probably won’t see a first person shooter with maps the size of a fortress or role playing games with background stories the size of a novel here. I will discuss some of the problems and difficulties the solo game developer will have to deal with, such as creating or finding good game content, game engines and project organisation.
I have played videogames myself since I first found out they existed. My very first game was a Nintendo Game & Watch Donkey Kong game. After that, I got a Commodore 64 with hundreds of games, followed by a long period of PC gaming. Until a few years ago, I was bigtime into first person shooters, but since my computer is a bit too old to play the latest games (and my skills aren’t what they used to be), my interest has faded away. Today, my main gaming machine is a Nintendo Wii, but I still use my PC for older games and web-based Flash games.

