Videogame Biscuit

All about amateur game development

Entries for the ‘Miscellanious’ Category

Short break, update

Okay, my computer still isn’t fixed. It’s not really clear what causes the crashes and the guys at the computer store are doing all sorts of tests to see wich component is the source of the problem. Good news, though, is that I borrowed a laptop so I can at least continue to work on […]

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A short break

I’m having a bit of problems with my new computer. Ever since I got it, I’ve been getting BSOD’s, sometimes a few times per day. At first, I thought it might have something to do with bad drivers or the BIOS, but after several updates the problem still hasn’t been solved. My best guess is […]

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My latest headaches

Okay, here’s the deal. Getting POV-Ray and Moray to work properly on Vista is a nightmare. Until now, things worked more or less, but not as good as on XP. Creating scenes and rendering them from Moray worked, but I had to close POV-Ray every time before rendering or everything would freeze. Annoying, but not […]

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The dumbest thing in programming languages

According to Game Producer, the worst invention ever when it comes to programming languages are “==” and “=”. The first one is used for comparing two values, the second one for assigning a value to a variable. This has already led to countless errors, when you accidentally mix the two up. Torque Game Builder also […]

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Happy birthday, John Carmack!

Today is John Carmack’s 37th birthday! If you are into video games, this name will, without any doubt, sound very familiar. Carmack is one of the people responsible for some of the greatest video games of all time, such as the Commander Keen series, Wolfenstein 3D, Doom and Quake. He was the first programmer […]

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